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void | SetMaterialsToDefault (visualization::Renderer &renderer) |
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void | SetMaterialsToCurrentSettings (visualization::Renderer &renderer, LitMaterial material, TextureMaps maps) |
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void | SetMaterialType (Impl::Settings::MaterialType type) |
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visualization::MaterialInstanceHandle | CreateUnlitMaterial (visualization::Renderer &renderer, visualization::MaterialInstanceHandle mat) |
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visualization::MaterialInstanceHandle | CreateLitMaterial (visualization::Renderer &renderer, visualization::MaterialInstanceHandle mat, const LitMaterial &prefab) |
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void | SetMaterialByName (visualization::Renderer &renderer, const std::string &name) |
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void | SetLightingProfile (visualization::Renderer &renderer, const std::string &name) |
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void | SetLightingProfile (visualization::Renderer &renderer, const LightingProfile &profile) |
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bool | SetIBL (visualization::Renderer &renderer, const char *path) |
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void | SetMouseControls (gui::Window &window, gui::SceneWidget::Controls mode) |
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◆ CreateLitMaterial()
◆ CreateUnlitMaterial()
◆ SetIBL()
◆ SetLightingProfile() [1/2]
void open3d::visualization::GuiVisualizer::Impl::SetLightingProfile |
( |
visualization::Renderer & |
renderer, |
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const std::string & |
name |
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) |
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inline |
◆ SetLightingProfile() [2/2]
◆ SetMaterialByName()
void open3d::visualization::GuiVisualizer::Impl::SetMaterialByName |
( |
visualization::Renderer & |
renderer, |
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const std::string & |
name |
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) |
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inline |
◆ SetMaterialsToCurrentSettings()
◆ SetMaterialsToDefault()
◆ SetMaterialType()
◆ SetMouseControls()
◆ geometry_handles_
◆ help_camera_
std::shared_ptr<gui::VGrid> open3d::visualization::GuiVisualizer::Impl::help_camera_ |
◆ help_keys_
std::shared_ptr<gui::VGrid> open3d::visualization::GuiVisualizer::Impl::help_keys_ |
◆ lit_material_
◆ prefab_materials_
std::map<std::string, LitMaterial> open3d::visualization::GuiVisualizer::Impl::prefab_materials_ |
◆ scene_
std::shared_ptr<gui::SceneWidget> open3d::visualization::GuiVisualizer::Impl::scene_ |
◆ settings_
◆ unlit_material_
The documentation for this struct was generated from the following file: