#include <FilamentView.h>
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enum | TargetBuffers : std::uint8_t {
TargetBuffers::None = 0u,
TargetBuffers::Color = 1u,
TargetBuffers::Depth = 2u,
TargetBuffers::Stencil = 4u,
TargetBuffers::ColorAndDepth = Color | Depth,
TargetBuffers::ColorAndStencil = Color | Stencil,
TargetBuffers::DepthAndStencil = Depth | Stencil,
TargetBuffers::All = Color | Depth | Stencil
} |
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enum | Mode : std::uint8_t {
Mode::Color = 0u,
Mode::Depth,
Mode::Normals,
Mode::ColorMapX,
Mode::ColorMapY,
Mode::ColorMapZ
} |
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◆ FilamentView() [1/2]
open3d::visualization::rendering::FilamentView::FilamentView |
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filament::Engine & |
engine, |
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FilamentResourceManager & |
resource_mgr |
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) |
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◆ FilamentView() [2/2]
◆ ~FilamentView()
open3d::visualization::rendering::FilamentView::~FilamentView |
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override |
◆ CopySettingsFrom()
void open3d::visualization::rendering::FilamentView::CopySettingsFrom |
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const FilamentView & |
other | ) |
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◆ GetCamera()
Camera * open3d::visualization::rendering::FilamentView::GetCamera |
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const |
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overridevirtual |
◆ GetMode()
View::Mode open3d::visualization::rendering::FilamentView::GetMode |
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const |
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overridevirtual |
◆ GetNativeView()
filament::View* open3d::visualization::rendering::FilamentView::GetNativeView |
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const |
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inline |
◆ GetSampleCount()
int open3d::visualization::rendering::FilamentView::GetSampleCount |
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const |
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overridevirtual |
◆ GetViewport()
std::array< int, 4 > open3d::visualization::rendering::FilamentView::GetViewport |
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const |
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overridevirtual |
◆ PostRender()
void open3d::visualization::rendering::FilamentView::PostRender |
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◆ PreRender()
void open3d::visualization::rendering::FilamentView::PreRender |
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◆ SetDiscardBuffers()
void open3d::visualization::rendering::FilamentView::SetDiscardBuffers |
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const TargetBuffers & |
buffers | ) |
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override |
◆ SetMode()
void open3d::visualization::rendering::FilamentView::SetMode |
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Mode |
mode | ) |
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override |
◆ SetSampleCount()
void open3d::visualization::rendering::FilamentView::SetSampleCount |
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int |
n | ) |
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overridevirtual |
◆ SetScene()
void open3d::visualization::rendering::FilamentView::SetScene |
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FilamentScene & |
scene | ) |
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◆ SetSSAOEnabled()
void open3d::visualization::rendering::FilamentView::SetSSAOEnabled |
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bool |
enabled | ) |
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overridevirtual |
◆ SetViewport()
void open3d::visualization::rendering::FilamentView::SetViewport |
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std::int32_t |
x, |
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std::int32_t |
y, |
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std::uint32_t |
w, |
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std::uint32_t |
h |
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) |
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overridevirtual |
◆ kAllLayersMask
constexpr std::uint8_t open3d::visualization::rendering::FilamentView::kAllLayersMask |
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static |
Initial value:=
std::numeric_limits<std::uint8_t>::max()
◆ kMainLayer
constexpr std::uint8_t open3d::visualization::rendering::FilamentView::kMainLayer = 1 |
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static |
The documentation for this class was generated from the following files: