Open3D (C++ API)  0.12.0
Data Structures | Namespaces | Functions
FilamentScene.cpp File Reference

(313315d (Wed Dec 23 23:39:47 2020 -0800))

#include <unordered_set>
#include <backend/PixelBufferDescriptor.h>
#include <filament/Engine.h>
#include <filament/IndirectLight.h>
#include <filament/LightManager.h>
#include <filament/MaterialInstance.h>
#include <filament/Renderer.h>
#include <filament/Scene.h>
#include <filament/Skybox.h>
#include <filament/SwapChain.h>
#include <filament/TextureSampler.h>
#include <filament/TransformManager.h>
#include <filament/VertexBuffer.h>
#include <filament/View.h>
#include <geometry/SurfaceOrientation.h>
#include <utils/EntityManager.h>
#include "open3d/visualization/rendering/filament/FilamentScene.h"
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/geometry/LineSet.h"
#include "open3d/geometry/PointCloud.h"
#include "open3d/geometry/TriangleMesh.h"
#include "open3d/t/geometry/PointCloud.h"
#include "open3d/utility/Console.h"
#include "open3d/visualization/rendering/Light.h"
#include "open3d/visualization/rendering/Material.h"
#include "open3d/visualization/rendering/Model.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/filament/FilamentEngine.h"
#include "open3d/visualization/rendering/filament/FilamentEntitiesMods.h"
#include "open3d/visualization/rendering/filament/FilamentGeometryBuffersBuilder.h"
#include "open3d/visualization/rendering/filament/FilamentRenderer.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"
#include "open3d/visualization/rendering/filament/FilamentView.h"

Data Structures

struct  open3d::visualization::rendering::RenderRequest
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::rendering
 

Functions

void open3d::visualization::rendering::OutputMaterialProperties (const visualization::rendering::Material &mat)
 
std::shared_ptr< geometry::Image > open3d::visualization::rendering::CombineTextures (std::shared_ptr< geometry::Image > ao, std::shared_ptr< geometry::Image > rough, std::shared_ptr< geometry::Image > metal)
 
void open3d::visualization::rendering::CombineTextures (std::shared_ptr< geometry::Image > ao, std::shared_ptr< geometry::Image > rough_metal)
 
void open3d::visualization::rendering::ReadPixelsCallback (void *buffer, size_t buffer_size, void *user)