Open3D (C++ API)
0.18.0+252c867
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#include <SlabHashBackend.h>
Public Member Functions | |
SlabHashBackend (int64_t init_capacity, int64_t key_dsize, const std::vector< int64_t > &value_dsizes, const Device &device) | |
~SlabHashBackend () | |
void | Reserve (int64_t capacity) override |
void | Insert (const void *input_keys, const std::vector< const void * > &input_values_soa, buf_index_t *output_buf_indices, bool *output_masks, int64_t count) override |
Parallel insert contiguous arrays of keys and values. More... | |
void | Find (const void *input_keys, buf_index_t *output_buf_indices, bool *output_masks, int64_t count) override |
Parallel find a contiguous array of keys. More... | |
void | Erase (const void *input_keys, bool *output_masks, int64_t count) override |
Parallel erase a contiguous array of keys. More... | |
int64_t | GetActiveIndices (buf_index_t *output_indices) override |
Parallel collect all iterators in the hash table. More... | |
void | Clear () override |
Clear stored map without reallocating memory. More... | |
int64_t | Size () const override |
Get the size (number of valid entries) of the hash map. More... | |
int64_t | GetBucketCount () const override |
Get the number of buckets of the hash map. More... | |
std::vector< int64_t > | BucketSizes () const override |
Get the number of entries per bucket. More... | |
float | LoadFactor () const override |
Get the current load factor, defined as size / bucket count. More... | |
SlabHashBackendImpl< Key, Hash, Eq > | GetImpl () |
void | Allocate (int64_t capacity) override |
void | Free () override |
Public Member Functions inherited from open3d::core::DeviceHashBackend | |
DeviceHashBackend (int64_t init_capacity, int64_t key_dsize, const std::vector< int64_t > &value_dsizes, const Device &device) | |
virtual | ~DeviceHashBackend () |
int64_t | GetCapacity () const |
Get the maximum capacity of the hash map. More... | |
Device | GetDevice () const |
Get the current device. More... | |
Tensor | GetKeyBuffer () |
Get the key buffer that stores actual keys. More... | |
std::vector< Tensor > | GetValueBuffers () |
Get the value buffers that store actual array of values. More... | |
Tensor | GetValueBuffer (size_t i=0) |
Get the i-th value buffer that store an actual value array. More... | |
Protected Attributes | |
SlabHashBackendImpl< Key, Hash, Eq > | impl_ |
CUDAHashBackendBufferAccessor | buffer_accessor_ |
std::shared_ptr< SlabNodeManager > | node_mgr_ |
int64_t | bucket_count_ |
Additional Inherited Members | |
Data Fields inherited from open3d::core::DeviceHashBackend | |
int64_t | capacity_ |
int64_t | key_dsize_ |
std::vector< int64_t > | value_dsizes_ |
Device | device_ |
std::shared_ptr< HashBackendBuffer > | buffer_ |
open3d::core::SlabHashBackend< Key, Hash, Eq >::SlabHashBackend | ( | int64_t | init_capacity, |
int64_t | key_dsize, | ||
const std::vector< int64_t > & | value_dsizes, | ||
const Device & | device | ||
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open3d::core::SlabHashBackend< Key, Hash, Eq >::~SlabHashBackend |
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overridevirtual |
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Get the number of entries per bucket.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Clear stored map without reallocating memory.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Parallel erase a contiguous array of keys.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Parallel find a contiguous array of keys.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Parallel collect all iterators in the hash table.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Get the number of buckets of the hash map.
Implements open3d::core::DeviceHashBackend.
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inline |
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overridevirtual |
Parallel insert contiguous arrays of keys and values.
Increase heap_top to pre-allocate potential memory increment and avoid atomicAdd in kernel.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Get the current load factor, defined as size / bucket count.
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Reserve expects a lot of extra memory space at runtime, since it consists of 1) dumping all key value pairs to a buffer 2) creating a new hash table 3) parallel inserting dumped key value pairs 4) deallocating old hash table
Implements open3d::core::DeviceHashBackend.
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overridevirtual |
Get the size (number of valid entries) of the hash map.
Implements open3d::core::DeviceHashBackend.
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protected |
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protected |
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protected |
The struct is directly passed to kernels by value, so cannot be a shared pointer.
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protected |