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FileGeometry | open3d::io::ReadFileGeometryTypePLY (const std::string &path) |
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bool | open3d::io::ReadPointCloudFromPLY (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false) |
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bool | open3d::io::WritePointCloudToPLY (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false) |
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bool | open3d::io::ReadTriangleMeshFromPLY (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress) |
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bool | open3d::io::WriteTriangleMeshToPLY (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress) |
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bool | open3d::io::ReadLineSetFromPLY (const std::string &filename, geometry::LineSet &lineset, bool print_progress=false) |
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bool | open3d::io::WriteLineSetToPLY (const std::string &filename, const geometry::LineSet &lineset, bool write_ascii=false, bool compressed=false, bool print_progress=false) |
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bool | open3d::io::ReadVoxelGridFromPLY (const std::string &filename, geometry::VoxelGrid &voxelgrid, bool print_progress=false) |
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bool | open3d::io::WriteVoxelGridToPLY (const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii=false, bool compressed=false, bool print_progress=false) |
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