Open3D (C++ API)
Namespaces
PointCloudBuffers.cpp File Reference
#include <filament/IndexBuffer.h>
#include <filament/VertexBuffer.h>
#include <filament/geometry/SurfaceOrientation.h>
#include <Eigen/Core>
#include "Open3D/Geometry/BoundingVolume.h"
#include "Open3D/Geometry/PointCloud.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentEngine.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentGeometryBuffersBuilder.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentResourceManager.h"

Namespaces

 open3d
 
 open3d::visualization
 

Variable Documentation

◆ color

math::float4 color = {1.0f, 1.0f, 1.0f, 1.f}

◆ position

math::float3 position = {0.f, 0.f, 0.f}

◆ tangent

math::quatf tangent = {0.f, 0.f, 0.f, 1.f}

◆ uv

math::float2 uv = {0.f, 0.f}