36 class AxisAlignedBoundingBox;
39 namespace visualization {
41 class CameraManipulator;
57 void SetFrame(
const Rect& f)
override;
65 void SetupCamera(
float verticalFoV,
67 const Eigen::Vector3f& center_of_rotation);
68 void SetCameraChangedCallback(
74 void SelectDirectionalLight(
76 std::function<
void(
const Eigen::Vector3f&)> on_dir_changed);
83 std::vector<visualization::GeometryHandle>
meshes;
92 void SetRenderQuality(
Quality level);
93 Quality GetRenderQuality()
const;
116 std::unique_ptr<Impl> impl_;
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:676
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:164
TargetBuffers
Definition: View.h:39
math::float4 color
Definition: LineSetBuffers.cpp:46
Definition: Open3DViewer.h:29