#include <Camera.h>
|
virtual | ~Camera ()=default |
|
virtual void | SetProjection (double fov, double aspect, double near, double far, FovType fov_type)=0 |
|
virtual void | SetProjection (Projection projection, double left, double right, double bottom, double top, double near, double far)=0 |
|
virtual double | GetNear () const =0 |
|
virtual double | GetFar () const =0 |
|
virtual double | GetFieldOfView () const =0 |
| only valid if fov was passed to SetProjection() More...
|
|
virtual FovType | GetFieldOfViewType () const =0 |
| only valid if fov was passed to SetProjection() More...
|
|
virtual void | SetModelMatrix (const Transform &view)=0 |
|
virtual void | SetModelMatrix (const Eigen::Vector3f &forward, const Eigen::Vector3f &left, const Eigen::Vector3f &up)=0 |
|
virtual void | LookAt (const Eigen::Vector3f ¢er, const Eigen::Vector3f &eye, const Eigen::Vector3f &up)=0 |
|
virtual Eigen::Vector3f | GetPosition () const =0 |
|
virtual Eigen::Vector3f | GetForwardVector () const =0 |
|
virtual Eigen::Vector3f | GetLeftVector () const =0 |
|
virtual Eigen::Vector3f | GetUpVector () const =0 |
|
virtual Transform | GetModelMatrix () const =0 |
|
virtual Transform | GetViewMatrix () const =0 |
|
virtual Transform | GetProjectionMatrix () const =0 |
|
◆ Transform
◆ FovType
Enumerator |
---|
Vertical | |
Horizontal | |
◆ Projection
Enumerator |
---|
Perspective | |
Ortho | |
◆ ~Camera()
virtual open3d::visualization::Camera::~Camera |
( |
| ) |
|
|
virtualdefault |
◆ GetFar()
virtual double open3d::visualization::Camera::GetFar |
( |
| ) |
const |
|
pure virtual |
◆ GetFieldOfView()
virtual double open3d::visualization::Camera::GetFieldOfView |
( |
| ) |
const |
|
pure virtual |
◆ GetFieldOfViewType()
virtual FovType open3d::visualization::Camera::GetFieldOfViewType |
( |
| ) |
const |
|
pure virtual |
◆ GetForwardVector()
virtual Eigen::Vector3f open3d::visualization::Camera::GetForwardVector |
( |
| ) |
const |
|
pure virtual |
◆ GetLeftVector()
virtual Eigen::Vector3f open3d::visualization::Camera::GetLeftVector |
( |
| ) |
const |
|
pure virtual |
◆ GetModelMatrix()
virtual Transform open3d::visualization::Camera::GetModelMatrix |
( |
| ) |
const |
|
pure virtual |
◆ GetNear()
virtual double open3d::visualization::Camera::GetNear |
( |
| ) |
const |
|
pure virtual |
◆ GetPosition()
virtual Eigen::Vector3f open3d::visualization::Camera::GetPosition |
( |
| ) |
const |
|
pure virtual |
◆ GetProjectionMatrix()
virtual Transform open3d::visualization::Camera::GetProjectionMatrix |
( |
| ) |
const |
|
pure virtual |
◆ GetUpVector()
virtual Eigen::Vector3f open3d::visualization::Camera::GetUpVector |
( |
| ) |
const |
|
pure virtual |
◆ GetViewMatrix()
virtual Transform open3d::visualization::Camera::GetViewMatrix |
( |
| ) |
const |
|
pure virtual |
◆ LookAt()
virtual void open3d::visualization::Camera::LookAt |
( |
const Eigen::Vector3f & |
center, |
|
|
const Eigen::Vector3f & |
eye, |
|
|
const Eigen::Vector3f & |
up |
|
) |
| |
|
pure virtual |
◆ SetModelMatrix() [1/2]
virtual void open3d::visualization::Camera::SetModelMatrix |
( |
const Transform & |
view | ) |
|
|
pure virtual |
◆ SetModelMatrix() [2/2]
virtual void open3d::visualization::Camera::SetModelMatrix |
( |
const Eigen::Vector3f & |
forward, |
|
|
const Eigen::Vector3f & |
left, |
|
|
const Eigen::Vector3f & |
up |
|
) |
| |
|
pure virtual |
◆ SetProjection() [1/2]
virtual void open3d::visualization::Camera::SetProjection |
( |
double |
fov, |
|
|
double |
aspect, |
|
|
double |
near, |
|
|
double |
far, |
|
|
FovType |
fov_type |
|
) |
| |
|
pure virtual |
◆ SetProjection() [2/2]
virtual void open3d::visualization::Camera::SetProjection |
( |
Projection |
projection, |
|
|
double |
left, |
|
|
double |
right, |
|
|
double |
bottom, |
|
|
double |
top, |
|
|
double |
near, |
|
|
double |
far |
|
) |
| |
|
pure virtual |
Sets the projection matrix from a frustum defined by six planes.
- Parameters
-
projection | type of Projection to use. |
left | distance in world units from the camera to the left plane, at the near plane. |
right | distance in world units from the camera to the right plane, at the near plane. |
bottom | distance in world units from the camera to the bottom plane, at the near plane. |
top | distance in world units from the camera to the top plane, at the near plane. |
near | distance in world units from the camera to the near plane. The near plane's |
far | distance in world units from the camera to the far plane. The far plane's |
Implemented in open3d::visualization::FilamentCamera.
The documentation for this class was generated from the following file:
- /home/yixing/repo/Open3D/src/Open3D/Visualization/Rendering/Camera.h