#include <Combobox.h>
◆ Combobox() [1/2]
open3d::gui::Combobox::Combobox |
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◆ Combobox() [2/2]
open3d::gui::Combobox::Combobox |
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const std::vector< const char *> & |
items | ) |
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explicit |
◆ ~Combobox()
open3d::gui::Combobox::~Combobox |
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override |
◆ AddItem()
void open3d::gui::Combobox::AddItem |
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const char * |
name | ) |
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Adds an item to the combobox. Its index is the order in which it is added, so the first item's index is 0, the second is 1, etc.
◆ CalcPreferredSize()
Size open3d::gui::Combobox::CalcPreferredSize |
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const Theme & |
theme | ) |
const |
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overridevirtual |
◆ ClearItems()
void open3d::gui::Combobox::ClearItems |
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◆ Draw()
Draws the widget. If this is a Dear ImGUI widget, this is where the actual event processing happens. Return NONE if no action needs to be taken, REDRAW if the widget needs to be redrawn (e.g. its value changed), and RELAYOUT if the widget wishes to change size.
Reimplemented from open3d::gui::Widget.
◆ GetItem()
const char * open3d::gui::Combobox::GetItem |
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int |
index | ) |
const |
◆ GetSelectedIndex()
int open3d::gui::Combobox::GetSelectedIndex |
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const |
◆ GetSelectedValue()
const char * open3d::gui::Combobox::GetSelectedValue |
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const |
Returns the text of the selected value, or "" if nothing is selected.
◆ SetOnValueChanged()
void open3d::gui::Combobox::SetOnValueChanged |
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std::function< void(const char *, int)> |
on_value_changed | ) |
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Specifies a callback function which will be called when the value changes as a result of user action.
◆ SetSelectedIndex()
void open3d::gui::Combobox::SetSelectedIndex |
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int |
index | ) |
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Sets the selected item by index. Does not call the onValueChanged callback.
◆ SetSelectedValue()
void open3d::gui::Combobox::SetSelectedValue |
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const char * |
value | ) |
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Sets the selected item by value. Does nothing if
- Parameters
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value | is not an item. Does not call the onValueChanged callback |
The documentation for this class was generated from the following files: