Open3D (C++ API)
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#include <Label.h>
Data Structures | |
struct | Impl |
Public Member Functions | |
Label (const char *text=nullptr) | |
Copies text. More... | |
~Label () | |
const char * | GetText () const |
void | SetText (const char *text) |
Sets the text of the label (copies text) More... | |
Color | GetTextColor () const |
void | SetTextColor (const Color &color) |
Size | CalcPreferredSize (const Theme &theme) const override |
DrawResult | Draw (const DrawContext &context) override |
Public Member Functions inherited from open3d::gui::Widget | |
Widget () | |
Widget (const std::vector< std::shared_ptr< Widget >> &children) | |
virtual | ~Widget () |
void | AddChild (std::shared_ptr< Widget > child) |
const std::vector< std::shared_ptr< Widget > > | GetChildren () const |
const Rect & | GetFrame () const |
Returns the frame size in pixels. More... | |
virtual void | SetFrame (const Rect &f) |
const Color & | GetBackgroundColor () const |
bool | IsDefaultBackgroundColor () const |
void | SetBackgroundColor (const Color &color) |
bool | IsVisible () const |
virtual void | SetVisible (bool vis) |
bool | IsEnabled () const |
virtual void | SetEnabled (bool enabled) |
virtual void | Layout (const Theme &theme) |
virtual EventResult | Mouse (const MouseEvent &e) |
virtual EventResult | Key (const KeyEvent &e) |
virtual DrawResult | Tick (const TickEvent &e) |
Additional Inherited Members | |
Public Types inherited from open3d::gui::Widget | |
enum | DrawResult { DrawResult::NONE, DrawResult::REDRAW, DrawResult::RELAYOUT } |
enum | EventResult { EventResult::IGNORED, EventResult::CONSUMED, EventResult::DISCARD } |
Static Public Attributes inherited from open3d::gui::Widget | |
static constexpr int | DIM_GROW = 10000 |
Protected Member Functions inherited from open3d::gui::Widget | |
void | DrawImGuiPushEnabledState () |
void | DrawImGuiPopEnabledState () |
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explicit |
Copies text.
open3d::gui::Label::~Label | ( | ) |
Reimplemented from open3d::gui::Widget.
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overridevirtual |
Draws the widget. If this is a Dear ImGUI widget, this is where the actual event processing happens. Return NONE if no action needs to be taken, REDRAW if the widget needs to be redrawn (e.g. its value changed), and RELAYOUT if the widget wishes to change size.
Reimplemented from open3d::gui::Widget.
const char * open3d::gui::Label::GetText | ( | ) | const |
Color open3d::gui::Label::GetTextColor | ( | ) | const |
void open3d::gui::Label::SetText | ( | const char * | text | ) |
Sets the text of the label (copies text)
void open3d::gui::Label::SetTextColor | ( | const Color & | color | ) |