Open3D (C++ API)
Data Structures | Public Types | Public Member Functions
open3d::gui::NumberEdit Class Reference

#include <NumberEdit.h>

Inheritance diagram for open3d::gui::NumberEdit:
open3d::gui::Widget

Data Structures

struct  Impl
 

Public Types

enum  Type { INT, DOUBLE }
 
- Public Types inherited from open3d::gui::Widget
enum  DrawResult { DrawResult::NONE, DrawResult::REDRAW, DrawResult::RELAYOUT }
 
enum  EventResult { EventResult::IGNORED, EventResult::CONSUMED, EventResult::DISCARD }
 

Public Member Functions

 NumberEdit (Type type)
 
 ~NumberEdit ()
 
int GetIntValue () const
 
double GetDoubleValue () const
 
void SetValue (double val)
 
double GetMinimumValue () const
 
double GetMaximumValue () const
 
void SetLimits (double min_value, double max_value)
 
void SetDecimalPrecision (int num_digits)
 
void SetOnValueChanged (std::function< void(double)> on_changed)
 
Size CalcPreferredSize (const Theme &theme) const override
 
Widget::DrawResult Draw (const DrawContext &context) override
 
- Public Member Functions inherited from open3d::gui::Widget
 Widget ()
 
 Widget (const std::vector< std::shared_ptr< Widget >> &children)
 
virtual ~Widget ()
 
void AddChild (std::shared_ptr< Widget > child)
 
const std::vector< std::shared_ptr< Widget > > GetChildren () const
 
const RectGetFrame () const
 Returns the frame size in pixels. More...
 
virtual void SetFrame (const Rect &f)
 
const ColorGetBackgroundColor () const
 
bool IsDefaultBackgroundColor () const
 
void SetBackgroundColor (const Color &color)
 
bool IsVisible () const
 
virtual void SetVisible (bool vis)
 
bool IsEnabled () const
 
virtual void SetEnabled (bool enabled)
 
virtual void Layout (const Theme &theme)
 
virtual EventResult Mouse (const MouseEvent &e)
 
virtual EventResult Key (const KeyEvent &e)
 
virtual DrawResult Tick (const TickEvent &e)
 

Additional Inherited Members

- Static Public Attributes inherited from open3d::gui::Widget
static constexpr int DIM_GROW = 10000
 
- Protected Member Functions inherited from open3d::gui::Widget
void DrawImGuiPushEnabledState ()
 
void DrawImGuiPopEnabledState ()
 

Member Enumeration Documentation

◆ Type

Enumerator
INT 
DOUBLE 

Constructor & Destructor Documentation

◆ NumberEdit()

open3d::gui::NumberEdit::NumberEdit ( Type  type)
explicit

◆ ~NumberEdit()

open3d::gui::NumberEdit::~NumberEdit ( )

Member Function Documentation

◆ CalcPreferredSize()

Size open3d::gui::NumberEdit::CalcPreferredSize ( const Theme theme) const
overridevirtual

Reimplemented from open3d::gui::Widget.

◆ Draw()

Widget::DrawResult open3d::gui::NumberEdit::Draw ( const DrawContext context)
overridevirtual

Draws the widget. If this is a Dear ImGUI widget, this is where the actual event processing happens. Return NONE if no action needs to be taken, REDRAW if the widget needs to be redrawn (e.g. its value changed), and RELAYOUT if the widget wishes to change size.

Reimplemented from open3d::gui::Widget.

◆ GetDoubleValue()

double open3d::gui::NumberEdit::GetDoubleValue ( ) const

◆ GetIntValue()

int open3d::gui::NumberEdit::GetIntValue ( ) const

◆ GetMaximumValue()

double open3d::gui::NumberEdit::GetMaximumValue ( ) const

◆ GetMinimumValue()

double open3d::gui::NumberEdit::GetMinimumValue ( ) const

◆ SetDecimalPrecision()

void open3d::gui::NumberEdit::SetDecimalPrecision ( int  num_digits)

◆ SetLimits()

void open3d::gui::NumberEdit::SetLimits ( double  min_value,
double  max_value 
)

◆ SetOnValueChanged()

void open3d::gui::NumberEdit::SetOnValueChanged ( std::function< void(double)>  on_changed)

◆ SetValue()

void open3d::gui::NumberEdit::SetValue ( double  val)

The documentation for this class was generated from the following files: