Open3D (C++ API)
Public Member Functions
open3d::gui::RotateSunInteractor Class Reference
Inheritance diagram for open3d::gui::RotateSunInteractor:
open3d::gui::MouseInteractor

Public Member Functions

 RotateSunInteractor (visualization::Scene *scene, visualization::Camera *camera)
 
visualization::MatrixInteractorLogicGetMatrixInteractor () override
 
void SetDirectionalLight (visualization::LightHandle dir_light, std::function< void(const Eigen::Vector3f &)> on_changed)
 
void Mouse (const MouseEvent &e) override
 
void Key (const KeyEvent &e) override
 
- Public Member Functions inherited from open3d::gui::MouseInteractor
virtual ~MouseInteractor ()=default
 
virtual bool Tick (const TickEvent &e)
 

Constructor & Destructor Documentation

◆ RotateSunInteractor()

open3d::gui::RotateSunInteractor::RotateSunInteractor ( visualization::Scene scene,
visualization::Camera camera 
)
inline

Member Function Documentation

◆ GetMatrixInteractor()

visualization::MatrixInteractorLogic& open3d::gui::RotateSunInteractor::GetMatrixInteractor ( )
inlineoverridevirtual

◆ Key()

void open3d::gui::RotateSunInteractor::Key ( const KeyEvent e)
inlineoverridevirtual

◆ Mouse()

void open3d::gui::RotateSunInteractor::Mouse ( const MouseEvent e)
inlineoverridevirtual

◆ SetDirectionalLight()

void open3d::gui::RotateSunInteractor::SetDirectionalLight ( visualization::LightHandle  dir_light,
std::function< void(const Eigen::Vector3f &)>  on_changed 
)
inline

The documentation for this class was generated from the following file: