#include <RendererHandle.h>
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static const std::uint16_t | kBadId = 0 |
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◆ REHandle_abstract() [1/2]
open3d::visualization::REHandle_abstract::REHandle_abstract |
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inline |
◆ REHandle_abstract() [2/2]
open3d::visualization::REHandle_abstract::REHandle_abstract |
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const EntityType |
aType, |
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const std::uint16_t |
aId |
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) |
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◆ GetId()
std::uint16_t open3d::visualization::REHandle_abstract::GetId |
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const |
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◆ Hash()
size_t open3d::visualization::REHandle_abstract::Hash |
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const |
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◆ operator bool()
open3d::visualization::REHandle_abstract::operator bool |
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const |
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inlineexplicit |
◆ operator<()
bool open3d::visualization::REHandle_abstract::operator< |
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const REHandle_abstract & |
other | ) |
const |
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◆ operator==()
bool open3d::visualization::REHandle_abstract::operator== |
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const REHandle_abstract & |
other | ) |
const |
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◆ TypeToString()
const char * open3d::visualization::REHandle_abstract::TypeToString |
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EntityType |
type | ) |
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static |
◆ id
std::uint16_t open3d::visualization::REHandle_abstract::id = kBadId |
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protected |
◆ kBadId
const std::uint16_t open3d::visualization::REHandle_abstract::kBadId = 0 |
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◆ type
◆ uid_table
std::array< std::uint16_t, static_cast< size_t >EntityType::Count)> open3d::visualization::REHandle_abstract::uid_table |
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staticprotected |
The documentation for this struct was generated from the following files: