Open3D (C++ API)  0.11.0
Data Structures | Namespaces | Macros | Enumerations | Variables
GuiVisualizer.cpp File Reference

(48a7b64f (Mon Oct 12 14:14:29 2020 -0700))

#include "open3d/visualization/visualizer/GuiVisualizer.h"
#include "open3d/Open3DConfig.h"
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/geometry/Image.h"
#include "open3d/geometry/PointCloud.h"
#include "open3d/geometry/TriangleMesh.h"
#include "open3d/io/FileFormatIO.h"
#include "open3d/io/ImageIO.h"
#include "open3d/io/ModelIO.h"
#include "open3d/io/PointCloudIO.h"
#include "open3d/io/TriangleMeshIO.h"
#include "open3d/utility/Console.h"
#include "open3d/utility/FileSystem.h"
#include "open3d/visualization/gui/Application.h"
#include "open3d/visualization/gui/Button.h"
#include "open3d/visualization/gui/Checkbox.h"
#include "open3d/visualization/gui/Color.h"
#include "open3d/visualization/gui/ColorEdit.h"
#include "open3d/visualization/gui/Combobox.h"
#include "open3d/visualization/gui/Dialog.h"
#include "open3d/visualization/gui/FileDialog.h"
#include "open3d/visualization/gui/Label.h"
#include "open3d/visualization/gui/Layout.h"
#include "open3d/visualization/gui/ProgressBar.h"
#include "open3d/visualization/gui/SceneWidget.h"
#include "open3d/visualization/gui/Slider.h"
#include "open3d/visualization/gui/Theme.h"
#include "open3d/visualization/gui/VectorEdit.h"
#include "open3d/visualization/rendering/Camera.h"
#include "open3d/visualization/rendering/Material.h"
#include "open3d/visualization/rendering/Model.h"
#include "open3d/visualization/rendering/Open3DScene.h"
#include "open3d/visualization/rendering/RenderToBuffer.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/RendererStructs.h"
#include "open3d/visualization/rendering/Scene.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"
#include "open3d/visualization/visualizer/GuiSettingsModel.h"
#include "open3d/visualization/visualizer/GuiSettingsView.h"
#include "open3d/visualization/visualizer/GuiWidgets.h"

Data Structures

struct  open3d::visualization::GuiVisualizer::Impl
 
struct  open3d::visualization::GuiVisualizer::Impl::Settings
 

Namespaces

 open3d
 
 open3d::visualization
 

Macros

#define LOAD_IN_NEW_WINDOW   0
 

Enumerations

enum  open3d::visualization::MenuId {
  open3d::visualization::FILE_OPEN, open3d::visualization::FILE_EXPORT_RGB, open3d::visualization::FILE_QUIT, open3d::visualization::SETTINGS_LIGHT_AND_MATERIALS,
  open3d::visualization::HELP_KEYS, open3d::visualization::HELP_CAMERA, open3d::visualization::HELP_ABOUT, open3d::visualization::HELP_CONTACT
}
 

Variables

const std::string open3d::visualization::MODEL_NAME = "__model__"
 

Macro Definition Documentation

◆ LOAD_IN_NEW_WINDOW

#define LOAD_IN_NEW_WINDOW   0