Open3D (C++ API)
0.17.0
|
#include "open3d/visualization/visualizer/GuiVisualizer.h"
#include "open3d/Open3DConfig.h"
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/geometry/Image.h"
#include "open3d/geometry/LineSet.h"
#include "open3d/geometry/PointCloud.h"
#include "open3d/geometry/TriangleMesh.h"
#include "open3d/io/FileFormatIO.h"
#include "open3d/io/ImageIO.h"
#include "open3d/io/ModelIO.h"
#include "open3d/io/PointCloudIO.h"
#include "open3d/io/TriangleMeshIO.h"
#include "open3d/io/rpc/ZMQReceiver.h"
#include "open3d/utility/FileSystem.h"
#include "open3d/utility/Logging.h"
#include "open3d/visualization/gui/Application.h"
#include "open3d/visualization/gui/Button.h"
#include "open3d/visualization/gui/Checkbox.h"
#include "open3d/visualization/gui/Color.h"
#include "open3d/visualization/gui/ColorEdit.h"
#include "open3d/visualization/gui/Combobox.h"
#include "open3d/visualization/gui/Dialog.h"
#include "open3d/visualization/gui/FileDialog.h"
#include "open3d/visualization/gui/Label.h"
#include "open3d/visualization/gui/Layout.h"
#include "open3d/visualization/gui/ProgressBar.h"
#include "open3d/visualization/gui/SceneWidget.h"
#include "open3d/visualization/gui/Slider.h"
#include "open3d/visualization/gui/Theme.h"
#include "open3d/visualization/gui/VectorEdit.h"
#include "open3d/visualization/rendering/Camera.h"
#include "open3d/visualization/rendering/MaterialRecord.h"
#include "open3d/visualization/rendering/Model.h"
#include "open3d/visualization/rendering/Open3DScene.h"
#include "open3d/visualization/rendering/RenderToBuffer.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/RendererStructs.h"
#include "open3d/visualization/rendering/Scene.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"
#include "open3d/visualization/visualizer/GuiSettingsModel.h"
#include "open3d/visualization/visualizer/GuiSettingsView.h"
#include "open3d/visualization/visualizer/GuiWidgets.h"
#include "open3d/visualization/visualizer/MessageProcessor.h"
Data Structures | |
struct | open3d::visualization::GuiVisualizer::Impl |
struct | open3d::visualization::GuiVisualizer::Impl::Settings |
Namespaces | |
open3d | |
open3d::visualization | |
Macros | |
#define | LOAD_IN_NEW_WINDOW 0 |
Variables | |
const std::string | open3d::visualization::MODEL_NAME = "__model__" |
const std::string | open3d::visualization::INSPECT_MODEL_NAME = "__inspect_model__" |
const std::string | open3d::visualization::WIREFRAME_NAME = "__wireframe_model__" |
#define LOAD_IN_NEW_WINDOW 0 |