Open3D (C++ API)
Geometry.h
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26 
27 #pragma once
28 
29 namespace open3d {
30 namespace geometry {
31 
32 class Geometry {
33 public:
34  enum class GeometryType {
35  Unspecified = 0,
36  PointCloud = 1,
37  VoxelGrid = 2,
38  Octree = 3,
39  LineSet = 4,
40  TriangleMesh = 5,
42  Image = 7,
43  };
44 
45 public:
46  virtual ~Geometry() {}
47 
48 protected:
49  Geometry(GeometryType type, int dimension)
50  : geometry_type_(type), dimension_(dimension) {}
51 
52 public:
53  virtual void Clear() = 0;
54  virtual bool IsEmpty() const = 0;
55  GeometryType GetGeometryType() const { return geometry_type_; }
56  int Dimension() const { return dimension_; }
57 
58 private:
59  GeometryType geometry_type_ = GeometryType::Unspecified;
60  int dimension_ = 3;
61 };
62 
63 } // namespace geometry
64 } // namespace open3d
int Dimension() const
Definition: Geometry.h:56
Definition: Geometry.h:32
GeometryType GetGeometryType() const
Definition: Geometry.h:55
Geometry(GeometryType type, int dimension)
Definition: Geometry.h:49
Definition: HalfEdgeTriangleMesh.h:38
Definition: PointCloud.h:47
virtual void Clear()=0
virtual bool IsEmpty() const =0
virtual ~Geometry()
Definition: Geometry.h:46
char type
Definition: FilePCD.cpp:56
Definition: PinholeCameraIntrinsic.cpp:33
Definition: VoxelGrid.h:40
GeometryType
Definition: Geometry.h:34
Definition: TriangleMesh.h:39
Definition: LineSet.h:39
Definition: Image.h:44