Open3D (C++ API)
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#include <fstream>
#include <numeric>
#include <vector>
#include "Open3D/IO/ClassIO/FileFormatIO.h"
#include "Open3D/IO/ClassIO/ImageIO.h"
#include "Open3D/IO/ClassIO/TriangleMeshIO.h"
#include "Open3D/Utility/Console.h"
#include "Open3D/Utility/FileSystem.h"
#include "tinyobjloader/tiny_obj_loader.h"
Namespaces | |
open3d | |
open3d::io | |
Macros | |
#define | TINYOBJLOADER_IMPLEMENTATION |
Functions | |
FileGeometry | open3d::io::ReadFileGeometryTypeOBJ (const std::string &path) |
bool | open3d::io::ReadTriangleMeshFromOBJ (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress) |
bool | open3d::io::WriteTriangleMeshToOBJ (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress) |
#define TINYOBJLOADER_IMPLEMENTATION |