Open3D (C++ API)
Namespaces | Macros | Functions
FileOBJ.cpp File Reference
#include <fstream>
#include <numeric>
#include <vector>
#include "Open3D/IO/ClassIO/FileFormatIO.h"
#include "Open3D/IO/ClassIO/ImageIO.h"
#include "Open3D/IO/ClassIO/TriangleMeshIO.h"
#include "Open3D/Utility/Console.h"
#include "Open3D/Utility/FileSystem.h"
#include "tinyobjloader/tiny_obj_loader.h"

Namespaces

 open3d
 
 open3d::io
 

Macros

#define TINYOBJLOADER_IMPLEMENTATION
 

Functions

FileGeometry open3d::io::ReadFileGeometryTypeOBJ (const std::string &path)
 
bool open3d::io::ReadTriangleMeshFromOBJ (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool open3d::io::WriteTriangleMeshToOBJ (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 

Macro Definition Documentation

◆ TINYOBJLOADER_IMPLEMENTATION

#define TINYOBJLOADER_IMPLEMENTATION