open3d.pipelines.registration.PoseGraphNodeVector¶
-
class
open3d.pipelines.registration.
PoseGraphNodeVector
¶ Vector of PoseGraphNode
-
__init__
(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, arg0: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
Copy constructor
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, arg0: iterable) -> None
-
append
(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, x: open3d.cpu.pybind.pipelines.registration.PoseGraphNode) → None¶ Add an item to the end of the list
-
clear
(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) → None¶ Clear the contents
-
extend
(*args, **kwargs)¶ Overloaded function.
extend(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, L: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
Extend the list by appending all the items in the given list
extend(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, L: iterable) -> None
Extend the list by appending all the items in the given list
-
insert
(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, i: int, x: open3d.cpu.pybind.pipelines.registration.PoseGraphNode) → None¶ Insert an item at a given position.
-
pop
(*args, **kwargs)¶ Overloaded function.
pop(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> open3d.cpu.pybind.pipelines.registration.PoseGraphNode
Remove and return the last item
pop(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, i: int) -> open3d.cpu.pybind.pipelines.registration.PoseGraphNode
Remove and return the item at index
i
-