open3d.visualization.gui.CollapsableVert¶
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class
open3d.visualization.gui.
CollapsableVert
¶ Vertical layout with title, whose contents are collapsable
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__init__
(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.cpu.pybind.visualization.gui.CollapsableVert, text: str, spacing: int = 0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe6375343b0>) -> None
Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the heading text, the second is the spacing between widgets, and the third is the margins. Both the spacing and the margins default to 0.
__init__(self: open3d.cpu.pybind.visualization.gui.CollapsableVert, text: str, spacing: float = 0.0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe6375343e8>) -> None
Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the heading text, the second is the spacing between widgets, and the third is the margins. Both the spacing and the margins default to 0.
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add_child
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None¶ Adds a child widget
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add_fixed
(*args, **kwargs)¶ Overloaded function.
add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: int) -> None
Adds a fixed amount of empty space to the layout
add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: float) -> None
Adds a fixed amount of empty space to the layout
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add_stretch
(self: open3d.cpu.pybind.visualization.gui.Layout1D) → None¶ Adds empty space to the layout that will take up as much extra space as there is available in the layout
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calc_preferred_size
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Theme) → open3d.cpu.pybind.visualization.gui.Size¶ Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
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get_children
(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]¶ Returns the array of children. Do not modify.
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set_is_open
(self: open3d.cpu.pybind.visualization.gui.CollapsableVert, arg0: bool) → None¶ Sets to collapsed (False) or open (True). Requires a call to Window.SetNeedsLayout() afterwards, unless calling before window is visible
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property
enabled
¶ True if widget is enabled, False if disabled
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property
frame
¶ The widget’s frame. Setting this value will be overridden if the frame is within a layout.
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property
visible
¶ True if widget is visible, False otherwise
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