open3d.visualization.gui.ColorEdit¶
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class
open3d.visualization.gui.
ColorEdit
¶ Color picker
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__init__
(self: open3d.cpu.pybind.visualization.gui.ColorEdit) → None¶
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add_child
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None¶ Adds a child widget
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calc_preferred_size
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Theme) → open3d.cpu.pybind.visualization.gui.Size¶ Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
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get_children
(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]¶ Returns the array of children. Do not modify.
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set_on_value_changed
(self: open3d.cpu.pybind.visualization.gui.ColorEdit, arg0: Callable[[open3d.cpu.pybind.visualization.gui.Color], None]) → None¶ Calls f(Color) when color changes by user input
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property
color_value
¶ Color value (gui.Color)
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property
enabled
¶ True if widget is enabled, False if disabled
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property
frame
¶ The widget’s frame. Setting this value will be overridden if the frame is within a layout.
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property
visible
¶ True if widget is visible, False otherwise
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