open3d.visualization.gui.ColormapTreeCell¶
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class
open3d.visualization.gui.
ColormapTreeCell
¶ TreeView cell with a number edit and color edit
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__init__
(self: open3d.cpu.pybind.visualization.gui.ColormapTreeCell, arg0: float, arg1: open3d.cpu.pybind.visualization.gui.Color, arg2: Callable[[float], None], arg3: Callable[[open3d.cpu.pybind.visualization.gui.Color], None]) → None¶ Creates a TreeView cell with a number and a color edit. ColormapTreeCell(value, color, on_value_changed, on_color_changed): on_value_changed takes a double and returns None; on_color_changed takes a gui.Color and returns None
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add_child
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None¶ Adds a child widget
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calc_preferred_size
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Theme) → open3d.cpu.pybind.visualization.gui.Size¶ Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
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get_children
(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]¶ Returns the array of children. Do not modify.
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property
color_edit
¶ Returns the ColorEdit widget (property is read-only)
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property
enabled
¶ True if widget is enabled, False if disabled
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property
frame
¶ The widget’s frame. Setting this value will be overridden if the frame is within a layout.
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property
number_edit
¶ Returns the NumberEdit widget (property is read-only)
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property
visible
¶ True if widget is visible, False otherwise
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