open3d.visualization.gui.Vert

class open3d.visualization.gui.Vert

Vertical layout

__init__(*args, **kwargs)

Overloaded function.

  1. __init__(self: open3d.cpu.pybind.visualization.gui.Vert, spacing: int = 0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe637534308>) -> None

Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the spacing between widgets, the second is the margins. Both default to 0.

  1. __init__(self: open3d.cpu.pybind.visualization.gui.Vert, spacing: float = 0.0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe637534340>) -> None

Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the spacing between widgets, the second is the margins. Both default to 0.

add_child(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None

Adds a child widget

add_fixed(*args, **kwargs)

Overloaded function.

  1. add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: int) -> None

Adds a fixed amount of empty space to the layout

  1. add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: float) -> None

Adds a fixed amount of empty space to the layout

add_stretch(self: open3d.cpu.pybind.visualization.gui.Layout1D) → None

Adds empty space to the layout that will take up as much extra space as there is available in the layout

calc_preferred_size(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Theme) → open3d.cpu.pybind.visualization.gui.Size

Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly

get_children(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]

Returns the array of children. Do not modify.

property enabled

True if widget is enabled, False if disabled

property frame

The widget’s frame. Setting this value will be overridden if the frame is within a layout.

property visible

True if widget is visible, False otherwise