open3d.visualization.gui.Vert¶
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class
open3d.visualization.gui.
Vert
¶ Vertical layout
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__init__
(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.cpu.pybind.visualization.gui.Vert, spacing: int = 0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe637534308>) -> None
Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the spacing between widgets, the second is the margins. Both default to 0.
__init__(self: open3d.cpu.pybind.visualization.gui.Vert, spacing: float = 0.0, margins: open3d.cpu.pybind.visualization.gui.Margins = <open3d.cpu.pybind.visualization.gui.Margins object at 0x7fe637534340>) -> None
Creates a layout that arranges widgets vertically, top to bottom, making their width equal to the layout’s width. First argument is the spacing between widgets, the second is the margins. Both default to 0.
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add_child
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None¶ Adds a child widget
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add_fixed
(*args, **kwargs)¶ Overloaded function.
add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: int) -> None
Adds a fixed amount of empty space to the layout
add_fixed(self: open3d.cpu.pybind.visualization.gui.Layout1D, arg0: float) -> None
Adds a fixed amount of empty space to the layout
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add_stretch
(self: open3d.cpu.pybind.visualization.gui.Layout1D) → None¶ Adds empty space to the layout that will take up as much extra space as there is available in the layout
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calc_preferred_size
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Theme) → open3d.cpu.pybind.visualization.gui.Size¶ Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
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get_children
(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]¶ Returns the array of children. Do not modify.
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property
enabled
¶ True if widget is enabled, False if disabled
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property
frame
¶ The widget’s frame. Setting this value will be overridden if the frame is within a layout.
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property
visible
¶ True if widget is visible, False otherwise
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