Open3D (C++ API)
0.12.0
cpp
open3d
Open3D.h
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// ----------------------------------------------------------------------------
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// - Open3D: www.open3d.org -
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// ----------------------------------------------------------------------------
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// The MIT License (MIT)
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//
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// Copyright (c) 2018 www.open3d.org
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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// ----------------------------------------------------------------------------
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#pragma once
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// Note: do not modify Open3D.h, modify Open3D.h.in instead
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#include "
open3d/Open3DConfig.h
"
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#include "
open3d/camera/PinholeCameraIntrinsic.h
"
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#include "
open3d/camera/PinholeCameraParameters.h
"
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#include "
open3d/camera/PinholeCameraTrajectory.h
"
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#include "
open3d/core/Blob.h
"
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#include "
open3d/core/DLPack.h
"
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#include "
open3d/core/Device.h
"
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#include "
open3d/core/Dtype.h
"
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#include "
open3d/core/EigenConverter.h
"
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#include "
open3d/core/FuncionTraits.h
"
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#include "
open3d/core/MemoryManager.h
"
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#include "
open3d/core/ShapeUtil.h
"
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#include "
open3d/core/SizeVector.h
"
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#include "
open3d/core/Tensor.h
"
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#include "
open3d/core/TensorKey.h
"
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#include "
open3d/core/TensorList.h
"
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#include "
open3d/core/nns/NearestNeighborSearch.h
"
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#include "
open3d/geometry/BoundingVolume.h
"
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#include "
open3d/geometry/Geometry.h
"
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#include "
open3d/geometry/HalfEdgeTriangleMesh.h
"
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#include "
open3d/geometry/Image.h
"
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#include "
open3d/geometry/KDTreeFlann.h
"
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#include "
open3d/geometry/Keypoint.h
"
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#include "
open3d/geometry/Line3D.h
"
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#include "
open3d/geometry/LineSet.h
"
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#include "
open3d/geometry/Octree.h
"
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#include "
open3d/geometry/PointCloud.h
"
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#include "
open3d/geometry/RGBDImage.h
"
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#include "
open3d/geometry/TriangleMesh.h
"
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#include "
open3d/geometry/VoxelGrid.h
"
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#include "
open3d/io/FeatureIO.h
"
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#include "
open3d/io/FileFormatIO.h
"
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#include "
open3d/io/IJsonConvertibleIO.h
"
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#include "
open3d/io/ImageIO.h
"
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#include "
open3d/io/LineSetIO.h
"
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#include "
open3d/io/PinholeCameraTrajectoryIO.h
"
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#include "
open3d/io/PointCloudIO.h
"
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#include "
open3d/io/PoseGraphIO.h
"
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#include "
open3d/io/TriangleMeshIO.h
"
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#include "
open3d/io/VoxelGridIO.h
"
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#include "
open3d/pipelines/color_map/ColorMapOptimization.h
"
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#include "
open3d/pipelines/color_map/ImageWarpingField.h
"
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#include "
open3d/pipelines/integration/ScalableTSDFVolume.h
"
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#include "
open3d/pipelines/integration/TSDFVolume.h
"
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#include "
open3d/pipelines/integration/UniformTSDFVolume.h
"
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#include "
open3d/pipelines/odometry/Odometry.h
"
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#include "
open3d/pipelines/registration/Feature.h
"
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#include "
open3d/pipelines/registration/Registration.h
"
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#include "
open3d/pipelines/registration/TransformationEstimation.h
"
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#include "
open3d/t/geometry/Geometry.h
"
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#include "
open3d/t/geometry/Image.h
"
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#include "
open3d/t/geometry/PointCloud.h
"
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#include "
open3d/t/geometry/RGBDImage.h
"
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#include "
open3d/t/geometry/TSDFVoxelGrid.h
"
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#include "
open3d/t/geometry/TensorMap.h
"
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#include "
open3d/t/geometry/TriangleMesh.h
"
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#include "
open3d/t/io/PointCloudIO.h
"
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#include "
open3d/t/pipelines/TransformationConverter.h
"
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#include "
open3d/t/pipelines/registration/Registration.h
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#include "
open3d/t/pipelines/registration/TransformationEstimation.h
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#include "
open3d/utility/Console.h
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#include "
open3d/utility/Eigen.h
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#include "
open3d/utility/FileSystem.h
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#include "
open3d/utility/Helper.h
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#include "
open3d/utility/Timer.h
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#include "
open3d/visualization/gui/Application.h
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#include "
open3d/visualization/gui/Button.h
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#include "
open3d/visualization/gui/Checkbox.h
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#include "
open3d/visualization/gui/Color.h
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#include "
open3d/visualization/gui/Combobox.h
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#include "
open3d/visualization/gui/Dialog.h
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#include "
open3d/visualization/gui/Gui.h
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#include "
open3d/visualization/gui/ImageLabel.h
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#include "
open3d/visualization/gui/Label.h
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#include "
open3d/visualization/gui/Layout.h
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#include "
open3d/visualization/gui/Menu.h
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#include "
open3d/visualization/gui/ProgressBar.h
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#include "
open3d/visualization/gui/SceneWidget.h
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#include "
open3d/visualization/gui/Slider.h
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#include "
open3d/visualization/gui/TabControl.h
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#include "
open3d/visualization/gui/TextEdit.h
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#include "
open3d/visualization/gui/Theme.h
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#include "
open3d/visualization/gui/TreeView.h
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#include "
open3d/visualization/gui/Window.h
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#include "
open3d/visualization/rendering/Material.h
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#include "
open3d/visualization/rendering/Open3DScene.h
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#include "
open3d/visualization/utility/Draw.h
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#include "
open3d/visualization/utility/DrawGeometry.h
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#include "
open3d/visualization/utility/SelectionPolygon.h
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#include "
open3d/visualization/utility/SelectionPolygonVolume.h
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#include "
open3d/visualization/visualizer/O3DVisualizer.h
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#include "
open3d/visualization/visualizer/ViewControl.h
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#include "
open3d/visualization/visualizer/ViewControlWithCustomAnimation.h
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#include "
open3d/visualization/visualizer/ViewControlWithEditing.h
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#include "
open3d/visualization/visualizer/Visualizer.h
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#include "
open3d/visualization/visualizer/VisualizerWithCustomAnimation.h
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#include "
open3d/visualization/visualizer/VisualizerWithEditing.h
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#include "
open3d/visualization/visualizer/VisualizerWithKeyCallback.h
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#include "
open3d/visualization/visualizer/VisualizerWithVertexSelection.h
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// clang-format off
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#include "
open3d/io/sensor/azure_kinect/AzureKinectRecorder.h
"
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#include "
open3d/io/sensor/azure_kinect/AzureKinectSensorConfig.h
"
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#include "
open3d/io/sensor/azure_kinect/AzureKinectSensor.h
"
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#include "
open3d/io/sensor/azure_kinect/MKVMetadata.h
"
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#include "
open3d/io/sensor/azure_kinect/MKVReader.h
"
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#include "
open3d/io/sensor/azure_kinect/MKVWriter.h
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#include "
open3d/io/sensor/RGBDRecorder.h
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#include "
open3d/io/sensor/RGBDSensorConfig.h
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#include "
open3d/io/sensor/RGBDSensor.h
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#include "
open3d/t/io/sensor/realsense/RSBagReader.h
"
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#include "
open3d/t/io/sensor/realsense/RealSenseSensor.h
"
VoxelGrid.h
AzureKinectRecorder.h
TransformationEstimation.h
ProgressBar.h
ViewControl.h
Combobox.h
Eigen.h
TabControl.h
ColorMapOptimization.h
Device.h
DLPack.h
The common header of DLPack.
PointCloudIO.h
TreeView.h
MKVWriter.h
RGBDImage.h
RSBagReader.h
TriangleMeshIO.h
Button.h
SceneWidget.h
VisualizerWithEditing.h
PoseGraphIO.h
FileSystem.h
BoundingVolume.h
TensorList.h
Feature.h
IJsonConvertibleIO.h
SelectionPolygon.h
TriangleMesh.h
ShapeUtil.h
LineSet.h
Menu.h
AzureKinectSensorConfig.h
PointCloudIO.h
Checkbox.h
MKVMetadata.h
Gui.h
TensorMap.h
SizeVector.h
KDTreeFlann.h
FuncionTraits.h
FeatureIO.h
Odometry.h
TensorKey.h
PointCloud.h
Layout.h
PointCloud.h
RGBDRecorder.h
ImageLabel.h
Image.h
Theme.h
UniformTSDFVolume.h
MKVReader.h
Window.h
AzureKinectSensor.h
Registration.h
Blob.h
Console.h
Slider.h
RGBDSensor.h
ViewControlWithEditing.h
Timer.h
Dialog.h
Helper.h
VoxelGridIO.h
Open3DConfig.h
HalfEdgeTriangleMesh.h
TransformationConverter.h
RGBDImage.h
ImageIO.h
MemoryManager.h
O3DVisualizer.h
VisualizerWithCustomAnimation.h
TSDFVolume.h
Line3D.h
Image.h
Label.h
Registration.h
VisualizerWithKeyCallback.h
DrawGeometry.h
TextEdit.h
PinholeCameraTrajectory.h
Geometry.h
Draw.h
VisualizerWithVertexSelection.h
Tensor.h
RGBDSensorConfig.h
PinholeCameraParameters.h
Visualizer.h
Color.h
Keypoint.h
Octree.h
EigenConverter.h
ViewControlWithCustomAnimation.h
ImageWarpingField.h
FileFormatIO.h
ScalableTSDFVolume.h
TransformationEstimation.h
TSDFVoxelGrid.h
LineSetIO.h
Open3DScene.h
PinholeCameraTrajectoryIO.h
Geometry.h
PinholeCameraIntrinsic.h
Dtype.h
SelectionPolygonVolume.h
Material.h
NearestNeighborSearch.h
TriangleMesh.h
Application.h
RealSenseSensor.h
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