#include <Geometry3D.h>
◆ ~Geometry3D()
open3d::geometry::Geometry3D::~Geometry3D |
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| ) |
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inlineoverride |
◆ Geometry3D()
open3d::geometry::Geometry3D::Geometry3D |
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GeometryType |
type | ) |
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inlineprotected |
◆ Clear()
void open3d::geometry::Geometry3D::Clear |
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overridepure virtual |
◆ GetMaxBound()
virtual Eigen::Vector3d open3d::geometry::Geometry3D::GetMaxBound |
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const |
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pure virtual |
◆ GetMinBound()
virtual Eigen::Vector3d open3d::geometry::Geometry3D::GetMinBound |
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const |
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pure virtual |
◆ IsEmpty()
bool open3d::geometry::Geometry3D::IsEmpty |
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const |
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overridepure virtual |
◆ Transform()
virtual void open3d::geometry::Geometry3D::Transform |
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const Eigen::Matrix4d & |
transformation | ) |
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pure virtual |
The documentation for this class was generated from the following file: