open3d.integration.UniformTSDFVolume

class open3d.integration.UniformTSDFVolume

UniformTSDFVolume implements the classic TSDF volume with uniform voxel grid (Curless and Levoy 1996).

__init__(*args, **kwargs)

Overloaded function.

  1. __init__(self: open3d.integration.UniformTSDFVolume, arg0: open3d.integration.UniformTSDFVolume) -> None

Copy constructor

  1. __init__(self: open3d.integration.UniformTSDFVolume, length: float, resolution: int, sdf_trunc: float, color_type: open3d.integration.TSDFVolumeColorType) -> None

extract_point_cloud(self)

Function to extract a point cloud with normals

Returns

open3d.geometry.PointCloud

extract_triangle_mesh(self)

Function to extract a triangle mesh

Returns

open3d.geometry.TriangleMesh

extract_voxel_grid(self: open3d.integration.UniformTSDFVolume) → open3d.geometry.VoxelGrid

Debug function to extract the voxel data VoxelGrid.

extract_voxel_point_cloud(self)

Debug function to extract the voxel data into a point cloud.

Returns

open3d.geometry.PointCloud

integrate(self, image, intrinsic, extrinsic)

Function to integrate an RGB-D image into the volume

Parameters
Returns

None

reset(self)

Function to reset the integration.TSDFVolume

Returns

None

property color_type

Color type of the TSDF volume.

Type

integration.TSDFVolumeColorType

property length

Total length, where voxel_length = length / resolution.

property resolution

Resolution over the total length, where voxel_length = length / resolution

property sdf_trunc

Truncation value for signed distance function (SDF).

Type

float

property voxel_length

Voxel size.

Type

float