Open3D
0.7.0
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open3d.camera
open3d.color_map
open3d.geometry
FilterScope
Geometry
Geometry2D
Geometry3D
HalfEdge
HalfEdgeTriangleMesh
Image
ImageFilterType
KDTreeFlann
KDTreeSearchParam
KDTreeSearchParamHybrid
KDTreeSearchParamKNN
KDTreeSearchParamRadius
LineSet
Octree
OctreeColorLeafNode
OctreeInternalNode
OctreeLeafNode
OctreeNode
OctreeNodeInfo
PointCloud
RGBDImage
RotationType
SimplificationContraction
TriangleMesh
Voxel
VoxelGrid
compute_mesh_convex_hull
compute_point_cloud_convex_hull
compute_point_cloud_mahalanobis_distance
compute_point_cloud_mean_and_covariance
compute_point_cloud_nearest_neighbor_distance
compute_point_cloud_to_point_cloud_distance
create_half_edge_mesh_from_mesh
create_image_pyramid
create_line_set_from_point_cloud_correspondences
create_line_set_from_triangle_mesh
create_mesh_arrow
create_mesh_box
create_mesh_cone
create_mesh_coordinate_frame
create_mesh_cylinder
create_mesh_icosahedron
create_mesh_moebius
create_mesh_octahedron
create_mesh_sphere
create_mesh_tetrahedron
create_mesh_torus
create_point_cloud_from_depth_image
create_point_cloud_from_rgbd_image
create_rgbd_image_from_color_and_depth
create_rgbd_image_from_nyu_format
create_rgbd_image_from_redwood_format
create_rgbd_image_from_sun_format
create_rgbd_image_from_tum_format
create_surface_voxel_grid_from_point_cloud
crop_point_cloud
crop_triangle_mesh
estimate_normals
filter_image
filter_image_pyramid
orient_normals_to_align_with_direction
orient_normals_towards_camera_location
radius_outlier_removal
sample_points_poisson_disk
sample_points_uniformly
select_down_sample
simplify_quadric_decimation
simplify_vertex_clustering
statistical_outlier_removal
subdivide_loop
subdivide_midpoint
uniform_down_sample
voxel_down_sample
voxel_down_sample_and_trace
open3d.io
open3d.integration
open3d.odometry
open3d.registration
open3d.utility
open3d.visualization
Open3D
Docs
»
open3d.geometry
»
open3d.geometry.RotationType
open3d.geometry.RotationType
¶
class
open3d.geometry.
RotationType
¶
Members:
XYZ
YZX
ZXY
XZY
ZYX
YXZ
AxisAngle
AxisAngle
= RotationType.AxisAngle
¶
XYZ
= RotationType.XYZ
¶
XZY
= RotationType.XZY
¶
YXZ
= RotationType.YXZ
¶
YZX
= RotationType.YZX
¶
ZXY
= RotationType.ZXY
¶
ZYX
= RotationType.ZYX
¶
Docs version
0.7.0
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