open3d.visualization.draw_geometries#

open3d.visualization.draw_geometries(geometry_list: list[open3d.geometry.Geometry], window_name: str = 'Open3D', width: int = 1920, height: int = 1080, left: int = 50, top: int = 50, point_show_normal: bool = False, mesh_show_wireframe: bool = False, mesh_show_back_face: bool = False, lookat: numpy.ndarray[numpy.float64[3, 1]] | None = None, up: numpy.ndarray[numpy.float64[3, 1]] | None = None, front: numpy.ndarray[numpy.float64[3, 1]] | None = None, zoom: float | None = None) None#

Function to draw a list of geometry::Geometry objects

Parameters:
  • geometry_list (list[open3d.geometry.Geometry]) – List of geometries to be visualized.

  • window_name (str, optional, default='Open3D') – The displayed title of the visualization window.

  • width (int, optional, default=1920) – The width of the visualization window.

  • height (int, optional, default=1080) – The height of the visualization window.

  • left (int, optional, default=50) – The left margin of the visualization window.

  • top (int, optional, default=50) – The top margin of the visualization window.

  • point_show_normal (bool, optional, default=False) – Visualize point normals if set to true.

  • mesh_show_wireframe (bool, optional, default=False) – Visualize mesh wireframe if set to true.

  • mesh_show_back_face (bool, optional, default=False) – Visualize also the back face of the mesh triangles.

  • lookat (Optional[numpy.ndarray[numpy.float64[3, 1]]], optional, default=None) – The lookat vector of the camera.

  • up (Optional[numpy.ndarray[numpy.float64[3, 1]]], optional, default=None) – The up vector of the camera.

  • front (Optional[numpy.ndarray[numpy.float64[3, 1]]], optional, default=None) – The front vector of the camera.

  • zoom (Optional[float], optional, default=None) – The zoom of the camera.

Returns:

None