open3d.geometry.LineSet

class open3d.geometry.LineSet

LineSet define a sets of lines in 3D. A typical application is to display the point cloud correspondence pairs.

class Type

Enum class for Geometry types.

HalfEdgeTriangleMesh = Type.HalfEdgeTriangleMesh
Image = Type.Image
LineSet = Type.LineSet
PointCloud = Type.PointCloud
RGBDImage = Type.RGBDImage
TetraMesh = Type.TetraMesh
TriangleMesh = Type.TriangleMesh
Unspecified = Type.Unspecified
VoxelGrid = Type.VoxelGrid
__init__(*args, **kwargs)

Overloaded function.

  1. __init__(self: open3d.geometry.LineSet) -> None

Default constructor

  1. __init__(self: open3d.geometry.LineSet, arg0: open3d.geometry.LineSet) -> None

Copy constructor

clear(self)

Clear all elements in the geometry.

Returns

open3d.geometry.Geometry

static create_from_axis_aligned_bounding_box(box)

Factory function to create a LineSet from an AxisAlignedBoundingBox.

Parameters

box (open3d.geometry.AxisAlignedBoundingBox) – The input bounding box.

Returns

open3d.geometry.LineSet

static create_from_oriented_bounding_box(box)

Factory function to create a LineSet from an OrientedBoundingBox.

Parameters

box (open3d.geometry.OrientedBoundingBox) – The input bounding box.

Returns

open3d.geometry.LineSet

static create_from_point_cloud_correspondences(cloud0, cloud1, correspondences)

Factory function to create a LineSet from two pointclouds and a correspondence set.

Parameters
Returns

open3d.geometry.LineSet

static create_from_tetra_mesh(mesh)

Factory function to create a LineSet from edges of a tetra mesh.

Parameters

mesh (open3d.geometry.TetraMesh) – The input tetra mesh.

Returns

open3d.geometry.LineSet

static create_from_triangle_mesh(mesh)

Factory function to create a LineSet from edges of a triangle mesh.

Parameters

mesh (open3d.geometry.TriangleMesh) – The input triangle mesh.

Returns

open3d.geometry.LineSet

dimension(self)

Returns whether the geometry is 2D or 3D.

Returns

int

get_axis_aligned_bounding_box(self)

Returns an axis-aligned bounding box of the geometry.

Returns

open3d.geometry.AxisAlignedBoundingBox

get_center(self)

Returns the center of the geometry coordinates.

Returns

numpy.ndarray[float64[3, 1]]

get_geometry_type(self)

Returns one of registered geometry types.

Returns

open3d.geometry.Geometry.GeometryType

get_line_coordinate(self, line_index)
Parameters

line_index (int) – Index of the line.

Returns

Tuple[numpy.ndarray[float64[3, 1]], numpy.ndarray[float64[3, 1]]]

get_max_bound(self)

Returns max bounds for geometry coordinates.

Returns

numpy.ndarray[float64[3, 1]]

get_min_bound(self)

Returns min bounds for geometry coordinates.

Returns

numpy.ndarray[float64[3, 1]]

get_oriented_bounding_box(self)

Returns an oriented bounding box of the geometry.

Returns

open3d.geometry.OrientedBoundingBox

has_colors(self)

Returns True if the object’s lines contain contain colors.

Returns

bool

has_lines(self)

Returns True if the object contains lines.

Returns

bool

has_points(self)

Returns True if the object contains points.

Returns

bool

is_empty(self)

Returns True iff the geometry is empty.

Returns

bool

paint_uniform_color(self, arg0)

Assigns each line in the line set the same color.

Parameters

arg0 (numpy.ndarray[float64[3, 1]]) –

Returns

open3d.geometry.LineSet

rotate(self, rotation, center=True, type=RotationType.XYZ)

Apply rotation to the geometry coordinates and normals.

Parameters
  • rotation (numpy.ndarray[float64[3, 1]]) – A 3D vector that either defines the three angles for Euler rotation, or in the axis-angle representation the normalized vector defines the axis of rotation and the norm the angle around this axis.

  • center (bool, optional, default=True) – If true, then the rotation is applied to the centered geometry

  • type (open3d.geometry.RotationType, optional, default=RotationType.XYZ) – Type of rotation, i.e., an Euler format, or axis-angle.

Returns

open3d.geometry.Geometry3D

scale(self, scale, center=True)

Apply scaling to the geometry coordinates.

Parameters
  • scale (float) – The scale parameter that is multiplied to the points/vertices of the geometry

  • center (bool, optional, default=True) – If true, then the scale is applied to the centered geometry

Returns

open3d.geometry.Geometry3D

transform(self, arg0)

Apply transformation (4x4 matrix) to the geometry coordinates.

Parameters

arg0 (numpy.ndarray[float64[4, 4]]) –

Returns

open3d.geometry.Geometry3D

translate(self, translation, relative=True)

Apply translation to the geometry coordinates.

Parameters
  • translation (numpy.ndarray[float64[3, 1]]) – A 3D vector to transform the geometry

  • relative (bool, optional, default=True) – If true, the translation vector is directly added to the geometry coordinates. Otherwise, the center is moved to the translation vector.

Returns

open3d.geometry.Geometry3D

HalfEdgeTriangleMesh = Type.HalfEdgeTriangleMesh
Image = Type.Image
LineSet = Type.LineSet
PointCloud = Type.PointCloud
RGBDImage = Type.RGBDImage
TetraMesh = Type.TetraMesh
TriangleMesh = Type.TriangleMesh
Unspecified = Type.Unspecified
VoxelGrid = Type.VoxelGrid
property colors

RGB colors of lines.

Type

float64 array of shape (num_lines, 3), range [0, 1] , use numpy.asarray() to access data

property lines

Lines denoted by the index of points forming the line.

Type

int array of shape (num_lines, 2), use numpy.asarray() to access data

property points

Points coordinates.

Type

float64 array of shape (num_points, 3), use numpy.asarray() to access data