open3d.geometry.SimplificationContraction#

class open3d.geometry.SimplificationContraction#

Members:

Average : The vertex positions are computed by the averaging.

Quadric : The vertex positions are computed by minimizing the distance to the adjacent triangle planes.

Average = <SimplificationContraction.Average: 0>#
Quadric = <SimplificationContraction.Quadric: 1>#
property name#
property value#