open3d.visualization.gui.RadioButton#

class open3d.visualization.gui.RadioButton#

Exclusive selection from radio button list

class Constraints#

Constraints object for Widget.calc_preferred_size()

__init__(self: open3d.cpu.pybind.visualization.gui.Widget.Constraints) None#
property height#
property width#
class EventCallbackResult#

Returned by event handlers

Members:

IGNORED : Event handler ignored the event, widget will handle event normally

HANDLED : Event handler handled the event, but widget will still handle the event normally. This is useful when you are augmenting base functionality

CONSUMED : Event handler consumed the event, event handling stops, widget will not handle the event. This is useful when you are replacing functionality

CONSUMED = <EventCallbackResult.CONSUMED: 2>#
HANDLED = <EventCallbackResult.HANDLED: 1>#
IGNORED = <EventCallbackResult.IGNORED: 0>#
property name#
property value#
class Type#

Enum class for RadioButton types.

HORIZ = <Type.HORIZ: 1>#
VERT = <Type.VERT: 0>#
property name#
property value#
__init__(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: open3d.cpu.pybind.visualization.gui.RadioButton.Type) None#

Creates an empty radio buttons. Use set_items() to add items

add_child(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) None#

Adds a child widget

calc_preferred_size(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.LayoutContext, arg1: open3d.cpu.pybind.visualization.gui.Widget.Constraints) open3d.cpu.pybind.visualization.gui.Size#

Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly

get_children(self: open3d.cpu.pybind.visualization.gui.Widget) list[open3d.cpu.pybind.visualization.gui.Widget]#

Returns the array of children. Do not modify.

set_items(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: list[str]) None#

Set radio items, each item is a radio button.

set_on_selection_changed(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: Callable[[int], None]) None#

Calls f(new_idx) when user changes selection

CONSUMED = <EventCallbackResult.CONSUMED: 2>#
HANDLED = <EventCallbackResult.HANDLED: 1>#
HORIZ = <Type.HORIZ: 1>#
IGNORED = <EventCallbackResult.IGNORED: 0>#
VERT = <Type.VERT: 0>#
property background_color#

Background color of the widget

property enabled#

True if widget is enabled, False if disabled

property frame#

The widget’s frame. Setting this value will be overridden if the frame is within a layout.

property selected_index#

The index of the currently selected item

property selected_value#

The text of the currently selected item

property tooltip#

Widget’s tooltip that is displayed on mouseover

property visible#

True if widget is visible, False otherwise