open3d.visualization.gui.NumberEdit#
- class open3d.visualization.gui.NumberEdit#
Allows the user to enter a number.
- class Constraints#
Constraints object for Widget.calc_preferred_size()
- __init__(self: open3d.cpu.pybind.visualization.gui.Widget.Constraints) None #
- property height#
- property width#
- class EventCallbackResult#
Returned by event handlers
Members:
IGNORED : Event handler ignored the event, widget will handle event normally
HANDLED : Event handler handled the event, but widget will still handle the event normally. This is useful when you are augmenting base functionality
CONSUMED : Event handler consumed the event, event handling stops, widget will not handle the event. This is useful when you are replacing functionality
- CONSUMED = <EventCallbackResult.CONSUMED: 2>#
- HANDLED = <EventCallbackResult.HANDLED: 1>#
- IGNORED = <EventCallbackResult.IGNORED: 0>#
- property name#
- property value#
- class Type#
Enum class for NumberEdit types.
- DOUBLE = <Type.DOUBLE: 1>#
- INT = <Type.INT: 0>#
- property name#
- property value#
- __init__(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: open3d.cpu.pybind.visualization.gui.NumberEdit.Type) None #
Creates a NumberEdit that is either integers (INT) or floating point (DOUBLE). The initial value is 0 and the limits are +/- max integer (roughly).
- add_child(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) None #
Adds a child widget
- calc_preferred_size(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.LayoutContext, arg1: open3d.cpu.pybind.visualization.gui.Widget.Constraints) open3d.cpu.pybind.visualization.gui.Size #
Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
- get_children(self: open3d.cpu.pybind.visualization.gui.Widget) list[open3d.cpu.pybind.visualization.gui.Widget] #
Returns the array of children. Do not modify.
- set_limits(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: float, arg1: float) None #
Sets the minimum and maximum values for the number
- set_on_value_changed(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: Callable[[float], None]) None #
Sets f(new_value) which is called with a Float when user changes widget’s value
- set_preferred_width(*args, **kwargs)#
Overloaded function.
set_preferred_width(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: int) -> None
Sets the preferred width of the NumberEdit
set_preferred_width(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: float) -> None
Sets the preferred width of the NumberEdit
- set_value(self: open3d.cpu.pybind.visualization.gui.NumberEdit, arg0: float) None #
Sets value
- CONSUMED = <EventCallbackResult.CONSUMED: 2>#
- DOUBLE = <Type.DOUBLE: 1>#
- HANDLED = <EventCallbackResult.HANDLED: 1>#
- IGNORED = <EventCallbackResult.IGNORED: 0>#
- INT = <Type.INT: 0>#
- property background_color#
Background color of the widget
- property decimal_precision#
Number of fractional digits shown
- property double_value#
Current value (double)
- property enabled#
True if widget is enabled, False if disabled
- property frame#
The widget’s frame. Setting this value will be overridden if the frame is within a layout.
- property int_value#
Current value (int)
- property maximum_value#
The maximum value number can contain (read-only, use set_limits() to set)
- property minimum_value#
The minimum value number can contain (read-only, use set_limits() to set)
- property tooltip#
Widget’s tooltip that is displayed on mouseover
- property visible#
True if widget is visible, False otherwise