open3d.ml.torch.datasets.utils.create_3D_rotations#
- open3d.ml.torch.datasets.utils.create_3D_rotations(axis, angle)#
Create rotation matrices from a list of axes and angles. Code from wikipedia on quaternions.
- Parameters:
axis – float32[N, 3]
angle – float32[N,]
- Returns:
float32[N, 3, 3]