open3d.visualization.Material#

class open3d.visualization.Material#

Properties (texture maps, scalar and vector) related to visualization. Materials are optionally set for 3D geometries such as TriangleMesh, LineSets, and PointClouds

__init__(*args, **kwargs)#

Overloaded function.

  1. __init__(self: open3d.cpu.pybind.visualization.Material) -> None

  2. __init__(self: open3d.cpu.pybind.visualization.Material, mat: open3d.cpu.pybind.visualization.Material) -> None

  3. __init__(self: open3d.cpu.pybind.visualization.Material, material_name: str) -> None

  4. __init__(self: open3d.cpu.pybind.visualization.Material, material_record: open3d::visualization::rendering::MaterialRecord) -> None

Convert from MaterialRecord.

is_valid(self: open3d.cpu.pybind.visualization.Material) bool#

Returns false if material is an empty material

set_default_properties(self: open3d.cpu.pybind.visualization.Material) None#

Fills material with defaults for common PBR material properties used by Open3D

property material_name#
property scalar_properties#
property texture_maps#
property vector_properties#