open3d.visualization.Material#
- class open3d.visualization.Material#
Properties (texture maps, scalar and vector) related to visualization. Materials are optionally set for 3D geometries such as TriangleMesh, LineSets, and PointClouds
- __init__(*args, **kwargs)#
Overloaded function.
__init__(self: open3d.cpu.pybind.visualization.Material) -> None
__init__(self: open3d.cpu.pybind.visualization.Material, mat: open3d.cpu.pybind.visualization.Material) -> None
__init__(self: open3d.cpu.pybind.visualization.Material, material_name: str) -> None
__init__(self: open3d.cpu.pybind.visualization.Material, material_record: open3d::visualization::rendering::MaterialRecord) -> None
Convert from MaterialRecord.
- is_valid(self: open3d.cpu.pybind.visualization.Material) bool #
Returns false if material is an empty material
- set_default_properties(self: open3d.cpu.pybind.visualization.Material) None #
Fills material with defaults for common PBR material properties used by Open3D
- property material_name#
- property scalar_properties#
- property texture_maps#
- property vector_properties#