open3d.pipelines.registration.PoseGraphNodeVector#
- class open3d.pipelines.registration.PoseGraphNodeVector#
Vector of PoseGraphNode
- __init__(*args, **kwargs)#
Overloaded function.
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, arg0: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
Copy constructor
__init__(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, arg0: Iterable) -> None
- append(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, x: open3d.cpu.pybind.pipelines.registration.PoseGraphNode) None #
Add an item to the end of the list
- clear(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) None #
Clear the contents
- extend(*args, **kwargs)#
Overloaded function.
extend(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, L: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> None
Extend the list by appending all the items in the given list
extend(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, L: Iterable) -> None
Extend the list by appending all the items in the given list
- insert(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, i: int, x: open3d.cpu.pybind.pipelines.registration.PoseGraphNode) None #
Insert an item at a given position.
- pop(*args, **kwargs)#
Overloaded function.
pop(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector) -> open3d.cpu.pybind.pipelines.registration.PoseGraphNode
Remove and return the last item
pop(self: open3d.cpu.pybind.pipelines.registration.PoseGraphNodeVector, i: int) -> open3d.cpu.pybind.pipelines.registration.PoseGraphNode
Remove and return the item at index
i