open3d.visualization.gui.TreeView#
- class open3d.visualization.gui.TreeView#
Hierarchical list
- class Constraints#
Constraints object for Widget.calc_preferred_size()
- __init__(self: open3d.cpu.pybind.visualization.gui.Widget.Constraints) None #
- property height#
- property width#
- class EventCallbackResult#
Returned by event handlers
Members:
IGNORED : Event handler ignored the event, widget will handle event normally
HANDLED : Event handler handled the event, but widget will still handle the event normally. This is useful when you are augmenting base functionality
CONSUMED : Event handler consumed the event, event handling stops, widget will not handle the event. This is useful when you are replacing functionality
- CONSUMED = <EventCallbackResult.CONSUMED: 2>#
- HANDLED = <EventCallbackResult.HANDLED: 1>#
- IGNORED = <EventCallbackResult.IGNORED: 0>#
- property value#
- __init__(self: open3d.cpu.pybind.visualization.gui.TreeView) None #
Creates an empty TreeView widget
- add_child(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) None #
Adds a child widget
- add_item(self: open3d.cpu.pybind.visualization.gui.TreeView, arg0: int, arg1: open3d.cpu.pybind.visualization.gui.Widget) int #
Adds a child item to the parent. add_item(parent, widget)
- add_text_item(self: open3d.cpu.pybind.visualization.gui.TreeView, arg0: int, arg1: str) int #
Adds a child item to the parent. add_text_item(parent, text)
- calc_preferred_size(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.LayoutContext, arg1: open3d.cpu.pybind.visualization.gui.Widget.Constraints) open3d.cpu.pybind.visualization.gui.Size #
Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
- clear(self: open3d.cpu.pybind.visualization.gui.TreeView) None #
Removes all items
- get_children(self: open3d.cpu.pybind.visualization.gui.Widget) List[open3d.cpu.pybind.visualization.gui.Widget] #
Returns the array of children. Do not modify.
- get_item(self: open3d.cpu.pybind.visualization.gui.TreeView, item_id: int) open3d.cpu.pybind.visualization.gui.Widget #
Returns the widget associated with the provided Item ID. For example, to manipulate the widget of the currently selected item you would use the ItemID of the selected_item property with get_item to get the widget.
- get_root_item(self: open3d.cpu.pybind.visualization.gui.TreeView) int #
Returns the root item. This item is invisible, so its child are the top-level items
- remove_item(self: open3d.cpu.pybind.visualization.gui.TreeView, arg0: int) None #
Removes an item and all its children (if any)
- set_on_selection_changed(self: open3d.cpu.pybind.visualization.gui.TreeView, arg0: Callable[[int], None]) None #
Sets f(new_item_id) which is called when the user changes the selection.
- CONSUMED = <EventCallbackResult.CONSUMED: 2>#
- HANDLED = <EventCallbackResult.HANDLED: 1>#
- IGNORED = <EventCallbackResult.IGNORED: 0>#
- property background_color#
Background color of the widget
- property can_select_items_with_children#
If set to False, clicking anywhere on an item with will toggle the item open or closed; the item cannot be selected. If set to True, items with children can be selected, and to toggle open/closed requires clicking the arrow or double-clicking the item
- property enabled#
True if widget is enabled, False if disabled
- property frame#
The widget’s frame. Setting this value will be overridden if the frame is within a layout.
- property selected_item#
The currently selected item
- property tooltip#
Widget’s tooltip that is displayed on mouseover
- property visible#
True if widget is visible, False otherwise