open3d.visualization.rendering#
Classes
Camera object |
|
Parameters to control color grading options |
|
Manages a gradient for the unlitGradient shader.In gradient mode, the array of points specifies points along the gradient, from 0 to 1 (inclusive). |
|
Describes the real-world, physically based (PBR) material used to render a geometry |
|
Renderer instance that can be used for rendering to an image |
|
High-level scene for rending |
|
Renderer class that manages 3D resources. |
|
Low-level rendering scene |
|
A list of geometry.TriangleMesh and Material that can describe a complex model with multiple meshes, such as might be stored in an FBX, OBJ, or GLTF file |
|
Low-level view class |