open3d.visualization.gui.TextEdit#

class open3d.visualization.gui.TextEdit#

Allows the user to enter or modify text

class Constraints#

Constraints object for Widget.calc_preferred_size()

__init__(self: open3d.cpu.pybind.visualization.gui.Widget.Constraints) None#
property height#
property width#
class EventCallbackResult#

Returned by event handlers

Members:

IGNORED : Event handler ignored the event, widget will handle event normally

HANDLED : Event handler handled the event, but widget will still handle the event normally. This is useful when you are augmenting base functionality

CONSUMED : Event handler consumed the event, event handling stops, widget will not handle the event. This is useful when you are replacing functionality

CONSUMED = <EventCallbackResult.CONSUMED: 2>#
HANDLED = <EventCallbackResult.HANDLED: 1>#
IGNORED = <EventCallbackResult.IGNORED: 0>#
property value#
__init__(self: open3d.cpu.pybind.visualization.gui.TextEdit) None#

Creates a TextEdit widget with an initial value of an empty string.

add_child(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) None#

Adds a child widget

calc_preferred_size(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.LayoutContext, arg1: open3d.cpu.pybind.visualization.gui.Widget.Constraints) open3d.cpu.pybind.visualization.gui.Size#

Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly

get_children(self: open3d.cpu.pybind.visualization.gui.Widget) List[open3d.cpu.pybind.visualization.gui.Widget]#

Returns the array of children. Do not modify.

set_on_text_changed(self: open3d.cpu.pybind.visualization.gui.TextEdit, arg0: Callable[[str], None]) None#

Sets f(new_text) which is called whenever the the user makes a change to the text

set_on_value_changed(self: open3d.cpu.pybind.visualization.gui.TextEdit, arg0: Callable[[str], None]) None#

Sets f(new_text) which is called with the new text when the user completes text editing

CONSUMED = <EventCallbackResult.CONSUMED: 2>#
HANDLED = <EventCallbackResult.HANDLED: 1>#
IGNORED = <EventCallbackResult.IGNORED: 0>#
property background_color#

Background color of the widget

property enabled#

True if widget is enabled, False if disabled

property frame#

The widget’s frame. Setting this value will be overridden if the frame is within a layout.

property placeholder_text#

The placeholder text displayed when text value is empty

property text_value#

The value of text

property tooltip#

Widget’s tooltip that is displayed on mouseover

property visible#

True if widget is visible, False otherwise